Participation[ edit] Each player who participates in killing an enemy will have the opportunity to loot the body. Each enemy has a damage table and a threshold value of damage done to it by the player before it will give full credit for the kill. This value is about 5% to 10% of the enemy's health. The loot dropped is unique to the player, and
Or people can just join my discord server, Guild Wars 2 Raid Training, and have acess to verified players who have been vetted on their experience with each boss. We have Clear runs (less toxic versions of exp only) and Training runs, so you dont mix populations with different game play motivations. Ill repost the link in an edit soon. If you like raiding content the most don't bother with GW2 in the first place. Even if by some miracle they did release a raid in EoD the next one would likely not come anytime soon. As in give it a year or 2. GW2 simply isn't for people trying to find hardcore endgame content.